Sway is an audiovisual experience that invites the user to play with sound in space. Eight suspended speakers produce a sound that follows the user at 360°. Five soundtracks are mixed together in Ableton Live as the user moves on the platform, which is equipped with an accelerometer. The sound is the

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n spatialised through eight channels, resulting in an immersive experience. Visuals are projected on the ground to guide the user as they pilot the sound.
In collaboration with friends Valentin Sieber and Nathan Vogel.

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Typologies

Motion Design, Augmented sport, Media interaction design

Matières

Polyurethane

Industrie

Entertainment, Education, Health, Music, Sports, Technology

Logiciels

Unity, Ableton Live, Envelop

Projet suivant par Gabriel Follonier