David Spilleer VR Experience

Virtual Reality experience created using the Vive Focus for the artist’s exhibition opening in the Portland Gallery. 3D Modelling, Rendering, Coding and Unity built.

The experience was divided in two: The ground floor of Portland Gallery, where it was identical as the real gallery, and by the stair

...

s going to the floor down, the user could immerse into Spiller’s mind.

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Date

2019

Typologies

Virtual reality, 3D, UX Design

Méthodes

Virtual Reality, HTC, Android

Industrie

Media, Technology

Logiciels

Rhinoceros, Unity

Projet suivant par Antonio Arocho Hernández