ANTIDOTE VIRTUAL REALITY

Virtual reality experience for ANTIDOTE Level 2, Training Grounds. An exploration of new ways to immerse the consumer into the brand narrative.

A collaboration with Game Artist, Luke Oines.

Modeled in Unity for the HTC Vive.

Typologies

Virtual reality, Retail (image)

Industrie

Fashion, Gaming

Logiciels

Unity

Projet suivant par Jennifer Wang