The Hyperreal Collection is my master's project in Footwear Design. The shoes are made from a scan glitch that was transformed in 3D. Based on the studies Hyperreality and making reference to Jean Baudrillard’s Simulacra and Simulation. They represent an evolution of movement as they glide into the l
eg. Organic form meets the triangulation of a mesh. Presented in Virtual Reality.
2019
Footwear, Fashion artefacts & show pieces, Product Interaction & Technical Innovations
3D Print, 3D Modelling
Rhinoceros, Keyshot, Autodesk Maya, Autodesk 3DS Max, GeoMagic Freeform