A designer-researcher whose multi-faceted background offers a unique perspective on contemporary culture. She believes that transformation happens through collaboration so while she remains optimistic about the potential of new technologies she is even more passionate about unlocking the potential of
people.
Having received a Master’s degree in Social Design from the Design Academy Eindhoven (2020), her work focuses on understanding the social, cultural and political implications of design. By using design as a social practice, she invites people into the lived experience of her visions for the future through products, spaces, services and interfaces.
Much of her work intersects design, care and digital technology, but what ties these fields together in her practice is her ability to mediate people and knowledge across different fields.
Having helped people through anxiety and depression over a private Minecraft server using game-specific rituals and mechanics, she has since grown it into a bigger server that can accommodate more people and other forms of care.
Her most recent project 'Bump Galaxy', which she built during quarantine, is a virtual world and community for mental healthcare, prototyped on the open-world sandbox game Minecraft. It became of more importance during the pandemic in which a need for new intimacy arose on digital platforms. 'Bump Galaxy' will be presented during Dutch Design Week 2020, which is not coincidentally themed ‘The new intimacy’. Positioning herself as a care practitioner (she is also a certified natural healer) rather than a gamer, she looks forward to building towards a kinder and more inclusive technological future.